
Guidelines for upload:
- Houdini file must be smaller than 5mb
- time range of maximum of 100 frames (will be clipped if longer)
- maximum of 100 Nodes
- maximum sim time of 10sec per frame
- Ideally try to show only one Concept per Scene
Thank you!
- Houdini file must be smaller than 5mb
- time range of maximum of 100 frames (will be clipped if longer)
- maximum of 100 Nodes
- maximum sim time of 10sec per frame
- Ideally try to show only one Concept per Scene
Thank you!
Are you sure you want to delete this scene?
NONE
Are you sure you want to delete this comment?
NONE
Other Networks
ch
img
mat
obj
out
shop
27/10/2019 12:46
Shows a setup for floating RBD objects on FLIP.
Multiple things have to be kept in mind:
1. Simple geo for the RBD Object
2. RBD Object instead of RBD Packed Object
3. Merge RBD + Flip with Mutual Relationship
4. Order is still important (weird!): 1. RBD 2.Flip
5. in FLIP: Volume Motion > Solver > Feedback Scale = 1
The whole setup is relatively hard to control. Changing anything (geo, particle scale) will completely change the behaviour. It's a bit frustrating...


4

0
URL: |
|
Version: | 17.5.327 |
Author: | ![]() |
Level: | Intermediate |
Comments:
How would you rate this scene?:
Thank you!
Beginner |
| 0 Votes | |
Intermediate |
| 1 Votes | |
Advanced |
| 0 Votes |
Thank you!
Preview





Geometry Spreadsheet
Gallery
Help
P[x] | P[y] | P[z] | N[x] | N[y] | N[z] | v[x] | v[y] | v[z] |
Currently not implemented...
Gallery
Parameter Window

Loading Parameters...
/obj/geo1




Add
Edit
Go
View
Change Network Wiring Style
Dependency Links
Hide
Show for selected Nodes
Show for All Nodes