27/10/2019 12:46
Shows a setup for floating RBD objects on FLIP.
Multiple things have to be kept in mind:
1. Simple geo for the RBD Object
2. RBD Object instead of RBD Packed Object
3. Merge RBD + Flip with Mutual Relationship
4. Order is still important (weird!): 1. RBD 2.Flip
5. in FLIP: Volume Motion > Solver > Feedback Scale = 1
The whole setup is relatively hard to control. Changing anything (geo, particle scale) will completely change the behaviour. It's a bit frustrating...
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Version: | 17.5.327 |
Author: | ![]() |
Level: | Intermediate |
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