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23/07/2019 12:18

A standard workflow of converting a complex object (e.g. with multiple pieces or very small details) into a simpler connected representation.

Mostly this is used for recreating a simpler collision object of a complex model.

The idea is:
complex object -> volume -> back to geometry


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Download:

vdb_simplifyObject.hip (322 kB)

URL:
Version:17.5.258
Author: ChrBohm
Level:
Beginner
 

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© Christian Bohm 2019