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[POP] turn object to dust
A base setup for turning object to dust.
The effect consists of two steps:
1. The input geo is eaten away by a box via a bool...
Particles from noise
The particles seems to not work here on site's preview. By default the particle count is set to 5mil, so it may require some mode...
[POP] Particle Replicator
Based on this thread:
https://forums.odforce.n... interesting way of splitting points into two by using a POP Stream and POP Re...
Particles moving with a grid pattern(programming behavior).
Vector Fields + Particles Advection, enjoy!
The preview of the an...
particles Flow Along Path
based on this: https://vimeo.com/294866744
Simple rock with volume fr...
Useful technique for creating deformed shapes by
1. Creating lowers volumes
2. Resampling them
3. Converting to poly
Shoot particles to target
Calculate the trajectory angle
Visualize pscale of partic...
No need to do copy to points with spheres. Just one simple node in DOPs
Doctor Strange - Portal Ef...
The portal of Marvel's Doctor Strange, composed with some simple nodes in Houdini.
I began with some duplicated circles that I ...
A really hand tip for getting particle to follow specific paths. If you dive inside of the popvop in popnet, you'll see the magic...
Adverting particles through a custom velocity.
Wed, Jan 06 2021
Move Points Along Direction
particle activation via distance with a null