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16.0
16.5
17.0
17.5
Don't know what you think, but I felt like it's a cool effect...
Beginner
differential growth with c...
17.5
cool differential growth effect with Curves. Enjoy.
Advanced
A simple electricity effect by connecting scattered points and deforming them.
Intermediate
[FLIP] Boiling water
17.5
Using Air incompressibility to simulate a boiling water effect
Intermediate
[Solver] Walking Drop
17.5
A funny little solver effect.
A point is leaving a trail behind, which is constrantly shrinking (based on @pscale).
The dot ca...
Beginner
[MotionDesign] rising pillars
17.5
Simple effect using transfer attributes.
The pillars are raised by a polyextrude, which is controlled by the attribute "extrudeHe...
Beginner
[POP] turn object to dust
17.5
A base setup for turning object to dust.
The effect consists of two steps:
1. The input geo is eaten away by a box via a bool...
Beginner
[VEX] distance based bulge
17.5
This is a standard distance approach to deform an object based on distance to another object. It uses minpos() to get the closest ...
Beginner
A little Glitch effect. Just a remesh controlled by a group. Nothing complicated. But a nice effect if someone is looking for som...
Beginner
[Vellum] Pump up the Vellum!
17.5
How to set up a pumping effect in Vellum.
The pressure constraint is a single primitive in the constraintGeometry.
By increasin...
Beginner
Pyro setup showing the effect of negative temperature.
Intermediate
Doctor Strange - Portal Ef...
18.0
The portal of Marvel's Doctor Strange, composed with some simple nodes in Houdini.
I began with some duplicated circles that I ...
Intermediate
veins effect with the Find Shortest Path node.
Intermediate
Magical_Explosion_v05
18.5
Fairly simple shield effect.
Intermediate
Sat, Oct 29 2022
Anonymous
Tue, Dec 20 2022
Anonymous
Wed, Jan 11 2023
Anonymous
Effectors_vex_and_vops
15.0